Pokemon BlueFire v5.25+ - Soul Abilities Last reviewed on: March 7, 2022 ------------------------------------------------------ Here's a list of all Soul Abilities and their description: ----------------------- Regular Soul Abilities: Attack Up = raises physical attack by 10 for each level. Defense Up = raises physical defense by 10 for each level. Special Attack Up = raises special attack by 10 for each level. Special Defense Up = raises special defense by 10 for each level. PVP Speed Up = raises PVP Speed by 10 for each level. (Obsolete!) HP Up = raises health by 150 for each level. Stamina Up = raises stamina by 150 for each level. Critical Up = raises critical hit ratio by 1 for each level. Accuracy Up = raises accuracy for all move by 3 for each level. Forest Blood = raises the power of grass-type moves by 5 for each level. Pixie Blood = raises the power of fairy-type moves by 5 for each level. Water Blood = raises the power of water-type moves by 5 for each level. Black Witch Blood = raises the power of dark-type moves by 5 for each level. White Witch Blood = raises the power of psychic-type moves by 5 for each level. Flame Blood = raises the power of fire-type moves by 5 for each level. Dead Blood = raises the power of zombie-type moves by 5 for each level. Insect Blood = raises the power of bug-type moves by 5 for each level. Boulder Blood = raises the power of rock-type moves by 5 for each level. Earth Blood = raises the power of ground-type moves by 5 for each level. Average Blood = raises the power of normal-type moves by 5 for each level. Feather Blood = raises the power of flying-type moves by 5 for each level. Metal Blood = raises the power of steel-type moves by 5 for each level. Tough Blood = raises the power of fighting-type moves by 5 for each level. Medieval Blood = raises the power of dragon-type moves by 5 for each level. Cold Blood = raises the power of ice-type moves by 5 for each level. Phantom Blood = raises the power of ghost-type moves by 5 for each level. Highlight Blood = raises the power of Hidden Power+ by 5 for each level. Frenzy = lowers the attack lag of all moves. (Picked up Pokemon in EBS event will always have this SA) Everstoned = prevents Pokemon from evolving. (Picked up Pokemon in Hil-O Menace event will always have this SA) Evasion Up = raises evasion by 1 for each level. ----------------------- Defensive Soul Abilities: (can be obtained at the Pin Exchange Shop) White Witch Armor = nullifies 10% of damage, for each level, taken from psychic-type moves. Black Witch Armor = nullifies 10% of damage, for each level, taken from dark-type moves. Phantom Armor = nullifies 10% of damage, for each level, taken from ghost-type moves. Flame Armor = nullifies 10% of damage, for each level, taken from fire-type moves. Cold Armor = nullifies 10% of damage, for each level, taken from ice-type moves. Medieval Armor = nullifies 10% of damage, for each level, taken from dragon-type moves. Metal Armor = nullifies 10% of damage, for each level, taken from steel-type moves. Water Armor = nullifies 10% of damage, for each level, taken from water-type moves. Tough Armor = nullifies 10% of damage, for each level, taken from fighting-type moves. Dead Armor = nullifies 10% of damage, for each level, taken from zombie-type moves. Forest Armor = nullifies 10% of damage, for each level, taken from grass-type moves. Pixie Armor = nullifies 10% of damage, for each level, taken from fairy-type moves. Insect Armor = nullifies 10% of damage, for each level, taken from bug-type moves. Boulder Armor = nullifies 10% of damage, for each level, taken from rock-type moves. Average Armor = nullifies 10% of damage, for each level, taken from normal-type moves. Feather Armor = nullifies 10% of damage, for each level, taken from flying-type moves. ----------------------- Special Soul Abilities: Ashura's Soul = raises the power of electric-type moves by 15 for each level; can be found in dropped Pokemon at Ex Blue Sea during Halloween Month. Chiller = raises the power of ice-type moves by 30 for each level; can be found in a specific dropped Pokemon in Snover Summit trigger/Christmas event. Creation = raises the power of fairy and fire type moves by 10% for each level; prevents LUCK to be lowered depending on the ability's level; can be found in dropped Pokemon in Save Elysius trigger during Christmas Month. Dark Intentions = raises the power of zombie, dark and ghost-type moves by 15 for each level; can be found in dropped Pokemon at boss in Haunted Castle trigger/Halloween event. Sniper = raises critical hit damage by 10% for each level; can be found in dropped Pokemon at boss in Haunted Castle trigger/Halloween event. Super Luck = raises critical hit ratio by 10 for each level. Synchronize = picked up Pokemon have an X% chance of having the secondary ability of the current Pokemon you're using has. Variable X can be explained in a simple equation: "X = [15] * [Synchronize's level]". (Picked up Pokemon, from boxes at Save Elysius event, have a 50% chance of having this SA.) Wise Power = lowers Stamina consumption by 10% for each level; can be found in dropped Pokemon in Snover Summit trigger/Christmas event. Zengroth's Soul = raises evasion by 1 for each level; can be found in dropped Pokemon at Emerald Boss Survival.